Guide for students
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Programme overview this term (V06)
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Previous programme term: 3 (H05)
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Next programme term: 5 (H06)
Select a course below to the view the examination parts of the course.
Compulsory courses | |||||
Course | Exams | Credit points | Period | Grades | Examinator |
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Game Production, Intermediate level (MEB045) | 15 | 4 | UG | JSG | |
Recommended eligible courses | |||||
Course | Exams | Credit points | Period | Grades | Examinator |
Advanced Game Theory (MEB042) | 7,5 | 3 | UG | PEK | |
Applied Real-time Physics (FYA011) | 7,5 | 3 | UV | TAH | |
Artificial Intelligence for Games (MEB044) | 7,5 | 3 | UG | JSG | |
Graphic Expressions in Games (MEB043) | 7,5 | 3 | UG | PEK | |
Other eligible courses | |||||
Course | Exams | Credit points | Period | Grades | Examinator |
Game History (MEA038) | 7,5 | 3 | UG | PEK | |
Mathematics 3 (MAA031) | 7,5 | 3 | TH | PSV | |
Introduction to Game Theories (MEA039) | 7,5 | 4 | UG | PEK | |
Mathematics 4 (MAA032) | 7,5 | 4 | TH | TAH | |
Page generated: 10/15/2010